This fun little project is an example of how combining meshes makes it possible to create many small objects then merge them together to decrease draw calls. This makes it possible to have thousands of objects appear but in actuality there are only a few meshes. The script has many options, for example how many single objects to merge at once and how often it should happen.
• Popping Popcorn
• Combines meshes for optimal performance (optional)
• Scenes and examples
• Tested on Android