π₯ PARTICLE DAMAGE NUMBERS
Floating damage numbers built with Unityβs particle system and a custom Shader Graph shader.
Designed to be very lightweight, making it perfect for large-scale combat and mobile-friendly projects.
Have thousands of numbers on the screen with little impact. Simply drag and drop into your scene and customize the look to match your gameβs style.
β FEATURES
β Extreme performance — Optimized for large amounts of numbers
β Shader controlled particles — Lightweight and highly flexible
β Culling and Distance — particles outside camera view won’t spawn
β Easy to customize — Adjust size, speed, color, and behavior
β Critical hit support — Separate style for special damage events
β Floating & fading animation — Smooth and readable motion
β Demo scene included — Quickly preview and test all effects
β Standard Unity particle system — Fully editable inside the editor
β Mobile and desktop ready — Efficient on all platforms
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β BONUS ASSET
β Simple Particle Scaler — Effortlessly scale particle systems
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