• Breakable prefab
• 2x Layered transparent textures, dirty and clean
• 2x Fractured objects, 20 and 40 fragments
• Commented code
• Object is 1 mesh until broken, for performance
Decrease “Min Penetration For Penalty” in Physics settings for better results.
Easily drag and drop to the game scene. This prefab contains two models, a whole mesh and a fractured model of that mesh. When the objects fracture function is called it is replaced with the fractured model.