• Breakable prefab
• 1024×1024 resolution UV mapped textures and bump (512x512px in preview)
• Layered textures, easy to change visual appearance
• Commented code
• Object is 1 mesh until broken, for performance
Easily drag and drop to the game scene. This prefab contains two models, a whole mesh and a fractured model of that mesh. When the objects fracture function is called it is replaced with the fractured model.